Pat and Kate together — smiling, arms around each other
Wedding Emergency · Station
Pat + Kate

Something Recovered

Her kit is scattered. One clean aisle. Muddy shoes don’t walk down it.

8Kit items
10mTime limit
0Mud allowed

The brief Read aloud by the marshal

Mission · Wedding coordinator

Wedding kit’s blown across the park. One clean aisle pad. Everything else is mud.

Flip the pad — whole team, clean side, no grass. Then recover every item hidden around you. Stones only.

Stones stay with the team. Abandon one, you lose it. All eight home before the buzzer. Most items recovered inside 10 minutes takes the most points. Kate’s counting.

Who it’s for Groom’s-team heroics

High school sweethearts. Big day incoming.

Kate and Pat go way back — and we all know who wears the pants. Wedding kit’s blown across the park: old, new, borrowed, blue, veil, rings, vows, bouquet. This is the wedding chapter of the race. Clean it up before the aisle. Pat is desperate. Help Kate, or he’s in really big trouble.

Pat and Kate — the couple this mission is for
The reason you’re here Recover the kit · keep the aisle clean

How to play Four beats · one clean aisle

Pad up All five on the tarp
Flip the tarp Everyone ends on the opposite side, clean side up · touch grass, start again
Recover Collect all 8 kit items · stand on stones or pad, never grass · pass hand-to-hand, no throws
Home All 8 on the pad · beat the clock

The wedding kit Eight pieces · ring around the pad

Tradition Old Something old
Tradition New Something new
Tradition Borrowed Something borrowed
Tradition Blue Something blue
Ceremony Veil Headpiece
Ceremony Rings Pair / box
Ceremony Vows Do not drop
Ceremony Bouquet Fake flowers

Phases Flip first · then recover

Phase 1 · Flip the aisle

4 min

Whole team on the tarp. Flip it. Everyone ends on the clean underside. Anyone touches grass during the flip and the whole team starts again. No resets, no mercy.

Phase 2 · Recover kit

6 min

Move the kit in. No throwing — items pass hand-to-hand only. Bring all 8 items fully onto the pad.

Rules Marshal has the whistle

  • Hands only on tarp and teammates during the flip — no trees, bags, or marshal anchors.
  • Legal footing in Phase 2: aisle pad or a stepping stone only.
  • Stones are stepping platforms — use them to reach kit items scattered around the pad. Stones may be tossed under 1 m to reposition them. Kit items are a different story — see rule 4.
  • MUDDY: grass touch = that person returns to the pad; carried item drops where they stood. During the flip, any grass touch = full reset — back to the start, flip it again.
  • No throwing kit items. Items move hand-to-hand only — both people must be on legal footing (pad or stone) when the pass happens. Any throw, toss, or drop-and-run forfeits that item. Stones may be tossed under 1 m to reposition — kit items may not.
  • No shoulder stands. Keep it tight and keep moving — the clock is the enemy.

Scoreboard Most items home in under 10 minutes wins

1st
10
All 8 home · under 10 min · fastest
2nd
7
Runner-up · most items, best time
3rd
5
Podium
Partial
3–7
By items home · inside 10 min
Bonus · marshal call Zero mud touches +2 · clean flip +2 · neat old-new-borrowed-blue row +1 · tie-break = fewer resets, then most items home, then speed