The brief Read aloud by the marshal
Wedding kit’s blown across the park. One clean aisle pad. Everything else is mud.
Flip the pad — whole team, clean side, no grass. Then recover every item hidden around you. Stones only.
Stones stay with the team. Abandon one, you lose it. All eight home before the buzzer. Most items recovered inside 10 minutes takes the most points. Kate’s counting.
Who it’s for Groom’s-team heroics
High school sweethearts. Big day incoming.
Kate and Pat go way back — and we all know who wears the pants. Wedding kit’s blown across the park: old, new, borrowed, blue, veil, rings, vows, bouquet. This is the wedding chapter of the race. Clean it up before the aisle. Pat is desperate. Help Kate, or he’s in really big trouble.
How to play Four beats · one clean aisle
The wedding kit Eight pieces · ring around the pad
Phases Flip first · then recover
Phase 1 · Flip the aisle
Whole team on the tarp. Flip it. Everyone ends on the clean underside. Anyone touches grass during the flip and the whole team starts again. No resets, no mercy.
Phase 2 · Recover kit
Move the kit in. No throwing — items pass hand-to-hand only. Bring all 8 items fully onto the pad.
Rules Marshal has the whistle
- Hands only on tarp and teammates during the flip — no trees, bags, or marshal anchors.
- Legal footing in Phase 2: aisle pad or a stepping stone only.
- Stones are stepping platforms — use them to reach kit items scattered around the pad. Stones may be tossed under 1 m to reposition them. Kit items are a different story — see rule 4.
- MUDDY: grass touch = that person returns to the pad; carried item drops where they stood. During the flip, any grass touch = full reset — back to the start, flip it again.
- No throwing kit items. Items move hand-to-hand only — both people must be on legal footing (pad or stone) when the pass happens. Any throw, toss, or drop-and-run forfeits that item. Stones may be tossed under 1 m to reposition — kit items may not.
- No shoulder stands. Keep it tight and keep moving — the clock is the enemy.